Where the magic happens

We don't like to reinvent the wheel but when we started the Creo project we needed a way to execute iOS (and soon Android) code on Mac. Most of the tools out there use a web view to emulate the mobile operating system while others force you to install Xcode and then use Apple iOS Simulator to execute iOS code launched as a separate process. We wanted more.

CreoKIT is an ObjC/Swift native framework that enables us to execute any iOS (and soon Android) code on Mac. That means that everything you see on your screen is not emulated in any way but it is real iOS code.

We needed a way to merge design with runtime code in order to give us the possibility to preview running code into your design board.
CreoKIT Splash

It's all about native code

We wanted a way to use real code inside Creo, a layer that makes no difference between design time and runtime.
We wanted a better user experience.
That's the reason why we developed the CreoKIT framework. It is basically iOS (and soon Android) for Mac. It enables us to execute any iOS code on Mac without any change.

Mobile apps on Mac

CreoKIT is a standard MacOS framework and when linked to a native iOS app source code it gives you the ability to run a native iOS app on Mac.

CreoKIT is a standalone product that we offer in license to third party developers. Porting your mobile apps to Mac is just few minutes away with CreoKIT!
CREOKit Mac